Online Match History
Finished RAID · Vault · Ladder recaps · open any frozen Results sheet
Online-only log of finished competitive activities. Widget: W_TFA_MatchHistory. Open from Command Deck Journey → Match History tab, or Social → Recent matches shortcut (same widget). Each row opens the frozen W_TFA_MatchResults recap for that instance — same columns, expand rows, team strip, and Report path as Online Match Results. Not Character I. No CREDITS / BTUCOIN. Solo never has a history list.
History list columns
Section titled “History list columns”| Column | Meaning |
|---|---|
| Date / time | Instance end stamp (local display) |
| Activity | Name + RAID / Vault / Ladder tag |
| Size | 2 / 4 / 8 |
| Outcome | Win / fail / extract / abandon (TBD-050) |
| Duration | Seconds |
| Your standing | Place when scored |
| Your score | Hide when activity had no score |
| Your K/D | Derived from your row in that recap |
Click a row → frozen Results for that match. Report from another player’s row still works if the recap retained their PUID snapshot.
Retention and caps
Section titled “Retention and caps”- Store at least 50 finished matches per Online character (
TBD-053may raise). - Oldest row drops when cap exceeded.
LastMatchRecapmay still point at a row inside the list. - Reset Campaign keeps history (**FS-SES-003**).
- No TTL by default — rows persist until cap drop.
Last match vs history
Section titled “Last match vs history”Last match on World / Local Map is one quick reopen chip — always the most recently finished RAID / Vault / Ladder. Match History is the full scrollable archive. Starting a new match does not remove history rows; only finishing overwrites Last match pointer.
What this is not
Section titled “What this is not”- Not live Results — use Command Deck Results during the match.
- Not career aggregates — Journey Career tab rolls totals across all history.
- Not Ladder leaderboard — ranked board is separate (**Command Deck Career Records**).