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Online Match History

Finished RAID · Vault · Ladder recaps · open any frozen Results sheet

Online-only log of finished competitive activities. Widget: W_TFA_MatchHistory. Open from Command Deck Journey → Match History tab, or Social → Recent matches shortcut (same widget). Each row opens the frozen W_TFA_MatchResults recap for that instance — same columns, expand rows, team strip, and Report path as Online Match Results. Not Character I. No CREDITS / BTUCOIN. Solo never has a history list.

Column Meaning
Date / time Instance end stamp (local display)
Activity Name + RAID / Vault / Ladder tag
Size 2 / 4 / 8
Outcome Win / fail / extract / abandon (TBD-050)
Duration Seconds
Your standing Place when scored
Your score Hide when activity had no score
Your K/D Derived from your row in that recap

Click a row → frozen Results for that match. Report from another player’s row still works if the recap retained their PUID snapshot.

  • Store at least 50 finished matches per Online character (TBD-053 may raise).
  • Oldest row drops when cap exceeded. LastMatchRecap may still point at a row inside the list.
  • Reset Campaign keeps history (**FS-SES-003**).
  • No TTL by default — rows persist until cap drop.

Last match on World / Local Map is one quick reopen chip — always the most recently finished RAID / Vault / Ladder. Match History is the full scrollable archive. Starting a new match does not remove history rows; only finishing overwrites Last match pointer.

  • Not live Results — use Command Deck Results during the match.
  • Not career aggregates — Journey Career tab rolls totals across all history.
  • Not Ladder leaderboard — ranked board is separate (**Command Deck Career Records**).

Figure FE48. Last match on maps / Match History.