Cinematic Benchmark — product lock
Status: Locked · 2026-11-02 (standalone host clarified)
Scope: Year-1 standalone UE product — entitled cinematic combat showcase + Benchmark score submit.
Out of scope (now): Lyra / Demo / Full GFP spine · Ladder Demo exit · Full campaign · public free demo · WP page chrome
Authority: GDD cinematic-benchmark · bible docs/28-cinematic-benchmark.md · Motion Matching 2026-11-02-motion-matching-full-design.md · Website Spec ch.10 · Marketing Benchmark teaser (cite only)
1. Decisions locked
Section titled “1. Decisions locked”| Topic | Lock |
|---|---|
| Product name | Cinematic Benchmark |
| Host (now) | Standalone UE5 project — not Lyra Experience on the Demo/Full host |
| What it is | Entitled client — cinematic presentation + Motion Matching loco that writes benchmark_runs (API / PUID). Not a Melee Drive combat product now. |
| What it is not | Public free demo · Ladder exit · Website Benchmark page · current Full Plugify work |
| Motion Matching | Shall ship Pose Search loco for CB exit |
| Ladder Demo | Still montage + Motion Warp; MM cut there; CB ≠ Ladder |
| Full game | Integrate later — parked; not a CB exit gate |
| Look-vs-body | MM mesh never owns Look / control rotation |
| Entitlement | Scores only under entitled session / signed client token |
| Kanban | Board cinematic-benchmark — CB cards only (seed prunes Lyra-era cards) |
2. Why a fourth product
Section titled “2. Why a fourth product”| Product | Job |
|---|---|
| Full game | Ship Year-1 game (later absorbs CB patterns) |
| Demo (Ladder) | Multiplayer Ladder vertical slice |
| Website | WP shell + Benchmark display |
| Cinematic Benchmark | Standalone entitled client (MM + score feed) |
3. Exit gate (product done)
Section titled “3. Exit gate (product done)”| Prove | Notes |
|---|---|
| Standalone project boots showcase map | Own .uproject |
| Pose Search loco green | Start/stop/pivot; look-vs-body |
| Cinematic presentation path | Authored cine / showcase map |
| Benchmark submit | Entitled → API benchmark_runs |
Does not require: Lyra Experience · TFACore/TFACombat · Ladder matchmaking · Full trees/monetary · Full integration.
4. Later — Full game integration
Section titled “4. Later — Full game integration”When CB has shipped as standalone, plan a separate Full-game integration pass (Plugify / Lyra host as then locked). Until then, kanban card cb-full-integration-later stays parked.
5. Implementer
Section titled “5. Implementer”- Bible: docs/28-cinematic-benchmark.md
- Howto: docs/29-howto-program-cinematic-benchmark.md
- MM: 2026-11-02-motion-matching-full-design.md
- Kanban / Gantt:
html/kanban.html?project=cinematic-benchmark - Agent:
E:\Cursor_Terra\Agents\cinematic-benchmark.md