28 — Cinematic Benchmark (product)
Intent
Section titled “Intent”Cinematic Benchmark is a standalone Year-1 UE product — an entitled client that showcases cinematic Motion Matching locomotion / presentation and submits scores to the public Benchmark board. Combat Melee Drive / Dual Armory showcase is Full game later, not a CB board card.
It is not the Ladder Demo, not the WordPress Benchmark page, and not Lyra / Demo / Full GFP work right now. Full-game integration is later (parked).
How to program: 29-howto-program-cinematic-benchmark.md.
Design lock: superpowers/specs/2026-11-02-cinematic-benchmark-design.md.
Motion Matching: superpowers/specs/2026-11-02-motion-matching-full-design.md · FS-FX-002 (feel contract; host is CB’s own project).
Sequencer cinematic feet (no MM in the take): tutorials/sequencer-foot-placement-cinematic.md.
Authority
Section titled “Authority”| Layer | Owns | Where |
|---|---|---|
| Product / design | Fantasy + exit for this client | GDD cinematic-benchmark · this chapter |
| Standalone UE host | CB .uproject / maps / pawn |
CB project (path TBD) — not 5.8_terra_demo Lyra spine |
| Feel contracts | MM, camera, hit windows | FS-FX-002 · look-vs-body · hybrid hit ideas — implement inside CB |
| Score display / privacy | Benchmark page shell · share_* | Website Spec ch.10 · Marketing §10 (cite) |
| Score write | API benchmark_runs under EOS PUID |
Website Spec / marketing API — not WP MySQL |
| Ladder Demo | Separate product | 22-demo.md |
| Full game | Later integration only | 25-howto-program-full-game.md — not now |
Agent: E:\Cursor_Terra\Agents\cinematic-benchmark.md
Product locks
Section titled “Product locks”| Lock | Rule |
|---|---|
| Standalone now | Own UE project — do not require Lyra Experience / TFACore / TFACombat on this board |
| Entitled only | No public free “download the demo” gate |
| Motion Matching shall | Pose Search loco required for CB exit |
| ≠ Ladder | Ladder stays montage/Warp; CB does not gate Ladder |
| ≠ Website page | WP Benchmark = display; this client = producer |
| Full integrate later | Parked card cb-full-integration-later — not a current exit gate |
| Hit / look | Anim-window hits; MM ≠ HP; mesh never owns Look |
In product vs out
Section titled “In product vs out”| In Cinematic Benchmark (now) | Out / later |
|---|---|
| Standalone UE host + showcase maps | Lyra Demo/Full GFP spine |
| Pose Search loco | Ladder Demo MM · Full Melee Drive combat |
| Cinematic presentation | Full trees / monetary / campaign / combat showcase |
| Benchmark ingest client | WP inventing scores |
| — | Full game integration (parked) |
Exit gate
Section titled “Exit gate”Standalone project boots → MM loco green → cine path → entitled score submit.
Does not require Melee Drive combat, Lyra Experience lists, or Full Plugify compose.
Kanban + Gantt
Section titled “Kanban + Gantt”| Tool | URL |
|---|---|
| Kanban | Cinematic Benchmark board |
| Gantt | Cinematic Benchmark Gantt |
| Board UX | 21-module-kanban.md |
Cards are CB-only. Rising seedVersion prunes obsolete Lyra/Demo-era cards on this board.
Done / Have / Need
Section titled “Done / Have / Need”| Done | Product named · standalone lock · MM shall · kanban seed (no Lyra host cards) |
| Have | Website Benchmark shell contract · MM design |
| Need | Own UE project path · loco/strike DBs · cine/combat showcase · entitled ingest · exit AC green |