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Earth Part B + economy TBD design queue

Status: Deferred queue · 2026-11-05 (Session D — after Demo combat design)
Do not invent corp names, campaign role, or economy floats in C++ / GFP code.
Parents: Terra_Firma_Earth_Worldbuilding.md Part B · FS §22 economy TBDs · 2026-11-05-pack-design-gaps.md Tiers 3–4


  1. Lock Earth campaign role (B1) — LOCKED 2026-11-05: Year 1 playable geography = Earth + Indra’s Ring; tutorial off-world; opening cinematic Kailashia. Earth is campaign act and hub (Ring / dropship World Map). See Terra_Firma_Storyline_and_Game_Progression.md.
  2. Naming pass — C1–C5 proper names · formal Ring name.
  3. Region ↔ corp ↔ §11.3 accent map — exact assignment.
  4. Geography sandwich — named hubs · sacred-site + dungeon prototype · travel routes (B4).
  5. Orders under corp gloves (B3) — recruit/police stub → full.
  6. Player Trihelix “why now” (B7) — only after campaign role.
  7. GDD thicken — earth-worldbuilding / storyline-game-progression stubs point at or absorb Part B locks.
  8. Economy data tables — fill TBD-035…040 / 038-A–D as DA/CSV rows (structure below).
  9. Season Pass + CF strings — TBD-PASS-* · TBD-055.
  10. Social / match leftovers — TBD-031…033 · TBD-043…054 · TBD-057 (Full Appearance).

2. Earth open questions (carry forward — unanswered)

Section titled “2. Earth open questions (carry forward — unanswered)”

From worldbuilding Open questions:

  1. Is Earth a full first campaign act, a hub, or both? Answered: both (campaign act + Ring/hub).
  2. Exact five corp-region map vs seven §11.3 cultural accents?
  3. First pass at C1–C5 proper names?
  4. Formal Ring name?
  5. How visible should ascension truth / C1 meta be in early Earth missions?
  6. First sacred-site + dungeon sandwich to prototype (which region)?

3. Economy TBD data-table stubs (numbers empty)

Section titled “3. Economy TBD data-table stubs (numbers empty)”

Ship as DT_TFA_* / lab JSON later. Columns only — cells stay TBD.

TBD-035 / TBD-036 — BTU floor + cash packs

Section titled “TBD-035 / TBD-036 — BTU floor + cash packs”
Field Type Notes
FloorFiat float TBD-035
CashPackFiat_V float[] TBD-036 pack ladder
LumenarPerFiat_R float TBD-036 convert rate
MintFormula string M = V / P locked in FS-ECO
Event Credits
Stash TBD
Trash TBD
Elite TBD
Boss TBD
Side mission TBD
Sub Topic Value
038 Host chain / listing path TBD
038-A Min withdraw TBD
038-B Withdraw delay TBD
038-C Deposit confirmations TBD
038-D Stake inflation table TBD
Objective Fiat V
Daily TBD
Weekly TBD
Hard TBD
Tier Cap
Field TBD
Specialist TBD
Siege TBD

Columns: title_* · fx_* · mat_* · prop_* · club_* · hangar / nameplate / emote / decal ids — working fiction in GDD founding-clubs-cf-cosmetics; ids empty until catalog pass.


  • Demo Asymmetric Flow / TBD-056 / Counter (Sessions A–C — done).
  • Filling Full-game progression TBDs (015…030).
  • Website theme rebuild / Cinematic Benchmark host.

  • Queue ordered after Demo combat
  • No invented names or fiat numbers
  • Stub tables cite TBD ids