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Socketables & Crafting

  • Gems: 11 types (8 channel + 3 utility) × 5 tiers × weapon/helm/armor/shield.
  • Channel map: Ruby=Thermal, Sapphire=Cryo, Topaz=Arc, Emerald=Toxin, Gammitite=Isotopic, Nucleite=Fission, Helion=Plasma, Nullite=Void.
  • Jewels: Augmented/rare/facets for breakpoints and pierce.
  • Augmented Prefixes & Suffixes: classic ARPG affix bible with one-word sci-fi names (Terminal, Prime, of Torque, of Extract, Spectrum→Omni resists, Order skill stamps) — vol. 04. Rares roll up to 3 Prefixes + 3 Suffixes (3–6 total mods). Armor Light/Med/Heavy only — former module roles are affix families (Plating→Trauma Weave).
  • Legendary and Unique: hand-authored packages (devs), same prefix / suffix count. Legendary never a Set piece. Unique may be standalone or a Set piece (Set ID + piece index). Apex: hand-crafted Artifact→Ultimate amplifiers (enormous Ultimate power; may feed Sets). Artifact sockets on Unique / Apex in the locked 15-slot paper doll (one Artifact each). Sets count Unique / Apex pieces only; Active Sets under ASBP; 2/3/4/5/6-piece.
  • Paper doll (15): Weapon 1–4 (guns/melee; hotkeys 1–7), Wrist Melee, Physical Shield, Helm, Chest, Gloves, Belt, Boots, Energy Shield (Barrier), Ring 1, Ring 2, Amulet. Artifact sockets: Legendary / Unique / Apex only. Sets count Unique / Apex pieces, never Legendary.
  • No companions. No class-specific item bases or slots — all weapon/armor families are universal.
  • Augmented/Rare modular gear: shared weapon frames + volume-locked parts across five corps; each part owns frame base-stat dials (guns: Barrel/Mag/Optic/Stock/Grip + family variants; melee: Head / Guard / Haft / Pommel / Core + variants). Five corp finishes per socket (vol. 09). Armor Light/Med/Heavy only (no modules — Prefix/Suffix include Plating→Trauma Weave). Legendary/Unique/Apex are outside this modular system (vol. 04 / 05 / 06).
  • Sets: Unique / Apex item pieces only (not Legendary, not Common / Uncommon / Augmented / Rare); Active Sets under ASBP; 2/3/4/5/6-piece. Artifact chips socket only into Unique / Apex.
  • Phonon Shards = Sanskrit letters A→Ma + Phonon Chords = Sanskrit words (Atman, Prajna, Rahasya, Ananta, Shoka, Dhairya, …) — including on guns.
  • Phonon / Gem / Jewel wells: hard cap 6. Birth count = base type + item level. Bore on Inspect spends Well Tap + Dual Stack Cells to open one well, never a 7th. Chord bases cannot Bore. Artifact socket is separate (Legendary / Unique / Apex only, one per item).
  • Crafting Page (no Cube item): Inventory → Gear maximize workbench on Character I, same page at hubs / field fabricators (station bonus, not exclusive). Forge new gear here. Refit, Rewrite, and Bore are Inspect. Eight rarity-stamped world-mat families + Dual Stack Cells + Well Tap + unlocked Weapon Frame / Armor Blueprint + unlocked Augmented / Rare part variants (Family × Socket × Variant). No Materials bag. Legendary / Unique / Apex are designer packages and still craftable — no Refit. Rewrite Reroll only; Bore may still open remaining chip wells to 6.
  • See volume 08 for Phonon catalogs; volume 02 for the always-on combat engine; volume 04 for the full Prefix/Suffix list.

Apex may be crafted from Frame / Blueprint + mats or found in the world. Only world-found Apex can Invoke. See Legendary / Unique / Apex and In-Game GUIs.

Figure J. Socketables — Gems, Jewels, Phonon Shards

Figure 1. Gems · Jewels · Phonon Shards (sequence into Phonon Chords).

Figure O. Salvage pipeline

Figure 1. Dual chase: guns + melee ARPG loot.

  • Quality: Common → Uncommon → Augmented → Rare → Legendary/Unique → Apex.
  • Augmented/Rare weapons & armor: weapons use shared modular parts across five Earth corps (volume-locked gun/melee sockets; five corp visual variations per socket — vol. 09; each part owns frame base-stat dials — Barrel→Range, Mag→Capacity/Reload, Stock→Stability, Grip→Equip/Airborne/Slide; melee Head→Damage/AR, Haft→WSM, Core→channel). Armor is Light / Medium / Heavy only (no modules — stats via Prefix/Suffix, including former module roles). Legendary/Unique/Apex are outside this modular system.
  • Rare (yellow): up to 3 Prefixes + 3 Suffixes from the Augmented affix pools (3–6 total mods); cosmetic First Word + Second Word title (guns/melee/armor lexicon).
  • Legendary/Unique/Apex: hand-authored by developers — fixed names, fixed mod packages, optional exclusive verbs (guns, melee, armor).
  • Sets: Unique / Apex item pieces (Legendary never). Artifact sockets on Unique / Apex in the locked 15-slot paper doll (one Artifact per eligible item); only Active Sets under ASBP; 2/3/4/5/6-piece thresholds.
  • Paper doll (14): Weapon 1–4 (guns, melee, Physical Shields; hotkeys 1–5), Helm, Chest, Gloves, Wrist Razors/Blades, Belt, Boots, Energy Shield (Barrier), Ring 1, Ring 2, Amulet.
  • Yield with diminishing returns — Unique≈Yield×250/(Yield+250) shape.
  • Melee bases (blades, glaives, axes, …) roll sockets, ethereal-analogue, superior ED% — Phonon Chord fuel.
  • Guns roll frames + trait columns across firearm families including Heavy Guns (2-Handed); socketed guns also accept Phonon Chords for ARPG packages.
  • Resist jewelry/armor is mandatory Hell chase — not optional fluff.
  • Gun god-rolls (frame + traits) and Gun Phonon Chords (socket ARPG packages on firearms).
  • Melee Phonon Chords (Atman/Shoka/Prajna-class ARPG packages — separate from combat engine).
  • Legendary/Unique/Apex hand-authored chase (named guns, blades, armor).
  • Sets — Unique / Apex item pieces (Legendary never) across paper-doll slots (incl. Wrist Razors/Blades); Artifact sockets on Unique / Apex; Active Sets under ASBP=6 (FS-ITM-004).
  • Charms/chips inventory power (skillers, Torch/Anni-analogues).
  • Gems/Phonon Shard sockets (Topaz-Yield, Ruby-Thermal, Gammitite-Isotopic, Nucleite-Fission, Nullite-Void, Diamond-allres).
  • Jewels for IAS/ED/FHR breakpoint surgery.
  • Crafting Page: break down gear for Weapon Frames / Armor Blueprints + mats; recipes cost a lot.

Figure 2. Gem ↔ damage channel map (Ruby=Thermal … Nullite=Void).

Figure 3. Phonon Shard ladder — Sanskrit letters A→Ma.

Figure 4. Phonon Chord crafting — Sanskrit-named powers (Rahasya, Atman, Shoka…).