Figures

















Figure H7. Character Movement — Dodge/Roll (crouch+dodge=roll), Wall Run (Space enter, continuous), WILL NOT USE Vault (was Space near ledge — FS-MOV-003), Slide feet-first (sprint+crouch), opposite double-tap wall-to-wall dash








Figure OV6-ALT. Alternate — complex diamond charge ladder (gem only, no Shiv). Not the ship lock.

Figure OV6-ALT-EMPTY. Alternate — EMPTY 0%.

Figure OV6-ALT-LOW. Alternate — LOW 25%.

Figure OV6-ALT-MID. Alternate — MID 50%.

Figure OV6-ALT-HIGH. Alternate — HIGH 75%.

Figure OV6-ALT-FULL. Alternate — FULL 100%.












































